Lunes, Setyembre 15, 2014

Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop

OK Let’s get started!
To complete this tutorial, you will need the following stocks:
Model – by GosnayStock
Water Drop Brush
Rock

Step 1

Create a new document sized 1280px  * 800px with black background. Load the rock texture into Photoshop and we will use it create a base – use the quick selection tool to select a triangle shape as shown below:
Hint: I used a 54px hard brush setting for the quick selection tool, this way we can keep the edge selection rough, as well as adding some smaller selections around the main triangle selection.
1 sel 500x307 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Use a soft eraser, remove the edges as well as parts of the rock to create some depth:
1 eraser 500x302 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Also use the burn tool (20% exposure) to darken some parts of the rock:
1 burn Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
1 burn 2 500x550 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Add the following 3 adjustment layers to this rock layer as clipping mask:
Black and White
1 bw Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Levels
1 lv Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Curves
1 curves Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
and here is the effect so far:
1 effect 500x373 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Make a new layer folder and put all the previous layers into it, duplicate this folder twice and resize them to a smaller scale, attach them to the left and right edge of the main base:
1 dup 500x236 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop

Step 2

Load the model image into Photoshop, cut out the model and paste it onto our document, resize it to fit the width of the rock:
2 paste 500x347 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Use a soft eraser, gently remove the bottom edges so it blends into the rock texture.
2 erase 500x212 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Use the Dodge tool (20% exposure), Slightly brighten the hair portion:
2 dodge 2 500x181 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Again use the dodge tool, set the brush size to be around 7-10px, with around 30% exposure, brighten the edges of the model as shown below:
2 dodge 500x256 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Add the following 3 adjustment layers as clipping mask to this model layer:
Black and White
2 bw Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Levels
2 lv Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Curves
2 curves Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
and you will have the following effect:
2 effect 500x345 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop

Step 3

Let’s add some water texture with the liquify filter. Firstly create a new layer and use a water brush you downloaded, paint some texture on the new layer, then use the liquify filter to warp it as shown below:
3 liquify 500x417 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
On the liquify filter setting, make sure you set the backdrop to use “Background”, this way you will see the black background instead of seeing the transparent the background:
3 liq set Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
You can also further apply the Twirl filter (Filter > Distort > Twirl) and add some rotating effect to the water texture:
3 twirl Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
You will have the following effect on the water texture:
3 twirl effect Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Duplicate this water texture layer a few times, and scatter them around the canvas as shown below:
Hint: utilise the liquify filter, warp the water texture into different shape and size. Add the texture to different parts of the model’s body.
3 liq attach 500x289 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Add some more water texture with a smaller water brush around the model:
3 more water 500x245 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
You can further add some water stream around the rock area for some surreal effect:
3 water drop 500x190 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
You can create a new layer under the model layer, and use a soft white brush to paint some back light around the model:
3 cloud 500x170 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop

Step 4

Let’s add some vexel hair on the model for some dynamic effect. Use the Pen Tool to draw the following path:
4 path 500x320 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Pick a 3px hard brush with 100% hardness:
4 px Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Stroke the Path with the Simulate Pressure option turned on:
4 stroek 500x223 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
You will have the following effect after the stroke:
4 after stroke Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Use a soft eraser to remove the edge so it blends into the rest of the hair:
4 erase 500x305 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Duplicate this hair layer once, use the Hue/Saturation adjustment tool to adjust the lightness – this will create a layered effect for the hair:
4 adjust 500x410 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
Duplicate the hair a few more times, resize and rotate them, then attach them to the different part around the head area:
4 effect Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop

Step 5

We’re almost done :) For some final touches, we can add some cloud effect with the cloud filter (or a cloud brush) to the image:
Hint: use a soft eraser tool to remove some parts of the cloud to create depth and make some shape for the cloud.
5 cloud 500x287 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
You can also add some highlights around the feet area with a soft white brush:
5 light 500x278 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop
I also decided to add some warm colour around the model, and here is the final effect I have for this tutorial: (click to enlarge)
liquid water drop model flatten2 500x312 Create a Dark Human Photo Manipulation with Liquified Water Texture in Photoshop

How to Create a Surreal Traveling House Photo Manipulation in Photoshop

Tutorial Resources


Step 1: Create a New Image File

Let’s start by creating a new image file, go to the Menu bar and click File > New, and then input the following values on their respective fields:
  • Presets: International Paper
  • Size: A4
  • Width: 3508 pixels
  • Height: 2480 pixels
  • Resolution: 300pixels/inch
  • Color Mode: RGB Color; 8 bit
  • Background Contents: Transparent
image005[4]

Step 2: Create the Background

In this Step, we will be creating the land and the sky of our background. To start, let’s open the stock image: “Sand Road 03” by SuperStarStock. Next, activate the Move tool by pressing V on your keyboard; left-click the image while the Move tool (V) is activated and then drag that image to our canvas.
Move and position it in this manner:
image006[4]
Next, activate the Transform tool by pressing Ctrl/Cmd + T and then you will see a box with small boxes around our image. Transform the photo by following the instructions shown below:
image007[4]
The result of that should be similar to this:
image008[4]
Now that we’re done with the field, let’s now add the sky. Open the stock image: “premade20” by nightfatestock. Once open, activate the Rectangular Marquee Tool (M) and create a selection area around the sky. See images below:
image009[4]
image010[4]
The result of that should be similar to this:
image011[4]
Activate the Move tool (V) and drag the selected area to our canvas. Position this cut layer over the field layer we put earlier so that it would appear over the clouds of the field layer.
On the layer window, it should look like this:
image012[4]
On the canvas, it should look like this:
image013[4]
Next, we will have to resize the sky to make it blend seamlessly with our field. To do that, activate the Transform tool (Ctrl/Cmd + T) and then resize the sky as shown on the image below:
image014[4]
The result of that should be similar to this:
image015[4]
image016[4]

Step 3: Enhance the light of the Background

Now, we will be creating layers which we would be brushing in some light and shadow to enhance the look and feel of the background. To start, let’s create a new layer on top of the field and sky layer by pressing Ctrl/Cmd + Shift + N while the sky layer is selected (this way the new layer will be created on top of the sky layer, thus on top of all the layers). Once its box comes up, input “Lighten” on the name field.
Activate the Brush tool (B) but before we start, make sure that the active Brushes are the default brushes. The default Photoshop brushes are shown on the image below, if that’s not what you see, then follow the instructions below:
image017[4]
Right click the canvas while a layer is selected and while the Brush tool (B) is activated and then click on the button highlighted below:
image018[6]
Then click on “Reset Brushes” from the contextual menu.
image019[4]
Now, that that is done input the following settings for our Brush tool (B):
  • Brush size: 800px
  • Hardness: 0%
  • Opacity: 15%
  • Flow: 100%
  • #: fff7bf
image020[4]
Note: The “#” means the color of the brush. #: fff7bf is the somewhat yellowish. To change the brush’s color, do the following:
image021[4]
After clicking the Foreground tool, the Color Picker box would open. Once open, input the following on the # space:
  • #: fff7bf
image022[4]
Once you’re done, we can now proceed to painting.
image023[4]
The result:
image024[4]
Next, create another layer (Ctrl/Cmd + Shift + N) and put “Darken” on the name field.
Activate the Brush tool (B) and input the following:
  • Brush size: 1500 px
  • Hardness: 0%
  • Opacity: 25%
  • Flow: 100%
  • #: 000000
image025[4]
Now, let’s start painting:
image026[4]
The result:
image027[4]
Create another layer again (Ctrl/Cmd + Shift + N) and then put “Darken 2” on the name field.
Activate the Brush tool (B) and input the following:
  • Brush size: 1200px
  • Hardness: 0%
  • Opacity: 25%
  • Flow: 100%
  • #: 000000
Let’s paint!
image028[4]
The result of that should be similar to this:
image029[4]
Once, you’re done, select all the layers that we’ve created from the last 2 Steps and then press Ctrl/Cmd + G to group them. Grouping layers will avoid confusion in the later Steps of the tutorial.
Rename this group then to “Background”. To rename a group, simply double-click on the words “Group” on the layer window to activate the text box. Once the text box has been activated, you may now rename it.
image030[4]
image031[4]

Step 3: Create the Floating House

In this layer, we will be creating the Floating house on top of this vast field. To start, let’s open the stock image: 1293783_39442557. Once open, activate the Magnetic Lasso Tool. We will need this to create a selection area around the house.
The Magnetic lasso tool can be found here:
image032[4]
Once you’ve got the tool open, start using the Magnetic lasso tool around the house shown below:
image033[4]
Once you’ve made the selection area around it, activate the Move tool (V) and drag that house to our canvas.
Move and position the house on the area shown on the image below:
image034[4]
Now, activate the Transform tool (Ctrl/Cmd + T) and once it is activated, right click on the canvas to bring up the contextual menu.
This is the contextual menu:
image035[4]
Click on “Flip Horizontal”
image036[4]
Once you’ve done that, the house will now look like this:
image037[4]
Now, let’s resize this house. Activate the Transform tool (Ctrl/Cmd + T) and resize it as shown below:
image038[4]
Next, activate the Transform tool (Ctrl/Cmd + T) once again and rotate the house to the angle shown below:
image039[4]
The result of that should be similar to this:
image040[4]
Now, we will correct the light on the house. To start, activate the Burn tool (O).
image041[4]
Once activated, input the following settings for it:
  • Brush: 125px
  • Hardness: 0%
  • Range: Midtones
  • Exposure: 25%
image042[4]
Now, that you’re ready, let’s go and “burn” the house!
image043[4]
The result:
image044[4]


Step 4: Add the ground beneath the house

Now, we will make the floating house more realistic by adding the uprooted ground beneath it. To start, open the stock image: “Little Island” by mindCollision stock. Activate the Magnetic Lasso Tool (L) and use it to select a certain part of the rock. See image below:
image045[4]
When you’re done, activate the Move tool (V) and drag that piece of rock to our canvas. Put this layer below the house layer so that it wouldn’t appear in front of it. Position the rock on our canvas, in this position:
image046[4]
Now that the piece of rock is on our canvas, activate the Transform tool (Ctrl/Cmd + T) and right click on the canvas to bring out the contextual menu. Once the menu is open, click on “Flip Vertical”.
image047[4]
The result:
image048[4]
Next, activate the contextual menu of the Transform tool (Ctrl/Cmd + T) once again and click on “Flip Horizontal”.
image049[4]
Now, that we’ve fixed the angles, let us now scale this rock to the size as shown below:
image050[4]
Activate the Eraser tool (E) because we would need to make the rock look more realistic.
Before anything else, input the following for the Eraser tool (E):
  • Brush size: 40px
  • Hardness: 100%
  • Opacity: 100%
  • Flow: 100%
Once you’re done, let’s now start erasing:
image051[4]
The result of that should be similar to this:
image052[4]
To make it more realistic, we will need to darken some areas of these rocks. To do that, activate the Burn tool (O) and input the following:
  • Brush size: 125px
  • Hardness: 0%
  • Range: Midtones
  • Exposure: 25%
Burn the region shown below:
image053[4]
The result should be similar to this:
image054[4]
Now, that we’re done with that, let’s now add some falling debris to make the house look like it has been on the air only for a short time.
Let’s start by creating a new layer (Ctrl/Cmd + Shift + N) above the ground/rock layer. Name this layer: “Falling Debris 1”.
Next, activate the Brush tool (B) and then right click on the canvas to open the Brush tool’s contextual menu and then do the following Steps:
image018[7]
image055[4]
Once you’ve clicked on “Load Brushes”, locate the brush set: “Winter snow flake brushes PS7” by Keepwaiting from the directory on which you’ve saved them. It is recommended, however, to put these brushes on the following directory to avoid confusion: Adobe Photoshop > Presets > Brushes.
Once you’ve found it, just click on it and then press OK and it will now appear on your Brush tool’s contextual menu once you right click on the canvas.
Now, let’s choose a brush. Choose the brush shown below:
image056[4]
Input the following brush settings:
  • Brush size: 150px
  • Hardness: Default
  • Opacity: 100%
  • Flow: 100%
  • #: 000000
Let’s paint!
image057[4]
The result:
image058[4]
Let’s add some smaller debris. Activate the Brush tool (B) once again, we’ll use the same brush set and the same brush, but use the following settings now:
  • Brush size: 150px
  • Hardness: Default
  • Opacity: 100%
  • Flow: 100%
  • #: 000000
image059[4]
The result:
image060[4]
Group these layers together with the house. Name this group: “House”.

Step 5: Create the Vignette

Now, we will learn how to create a vignette which will help enhance the focus on our subject.
To start, go to the Menu bar and click on File > New and use the same settings we used to create our canvas. (Refer to Step 1).
Take note, the background contents should be: WHITE
Once it has been created, go to Filter > Distort > Lens Correction. Find the tab Vignette and use these settings:
  • Vignette amount: -100
  • Midpoint: +50
image061[4]
Now that that’s done, drag the vignette to our canvas using the Move tool (V) and put it on top of all the layers that we’ve created, and then set the following:
  • Blending Mode: Multiply
  • Opacity: 40%
  • Flow: 100%
To change the Blending mode, simply click on Normal from the layer window and it will automatically bring up the list of Blending modes available; choose “Multiply”.
image062[4]
With the vignette, the image should now look like this:
image063[4]

Step 6: Enhance the Image’s Color

Now, let’s enhance the overall color of our image. To start, let’s create a Solid Color adjustment layer. To create that, click on the “Create New Fill/Adjustment layer button”.
image064[4]
After clicking on that, the contextual menu would open. Once open, click on Solid Color from the menu.
image065[4]
Once the Solid Color box opens, input the following on the # box:
image066[4]
Then, use the following settings for it:
  • Blending mode: Exclusion
  • Opacity: 50%
image067[4]
Next, let’s adjust the Color Balance; from the Create New Fill/Adjustment layer button, choose Color Balance from the menu:
image068[4]
Once it opens, input the following:
  • Color Levels: -17, 6, 25
  • Tone Balance: Midtones
  • Preserve Luminosity: Check
image069[4]
Next, let’s create a Levels adjustment layer, still from the Create New Fill/Adjustment layer button.
image070[4]
Once it opens, input the following:
  • Channel: Red
  • Input levels: 15, 1.00, 255
  • Channel: Green
  • Input levels: 7, 1.00, 255
  • Channel: Blue
  • Input levels: 15, 1.00, 255
image071[4]
The image should now be similar to this:
image072[4]
Next, let’s create another Solid Color adjustment layer. This time, input the following:
  • #: 142c58
image073[4]
  • Blending Mode: Soft Light
  • Opacity: 30%
Next, let’s create a Gradient Map adjustment layer.
image074[4]
Once it opens, choose the following gradient:
image075[4]
After that, change its settings to the following:
  • Blending Mode: Luminosity
  • Opacity: 60%
Next, let’s create a Channel Mixer adjustment layer.
image076[4]
Once it opens, input the following:
  • Preset: Custom
  • Output Channel: Gray
  • Source Channels
  • Red: 0%
  • Green: +100%
  • Blue: 0%
  • Constant: 0%
  • Monochrome: Check
image077[4]
Use the following Blending mode: Darken
Next, let’s create another Solid Color adjustment layer.
  • #: ff7e00
image078[4]
  • Blending Mode: Soft Light
  • Opacity: 10%
Next, let’s create a Photo Filter adjustment layer.
image079[4]
Choose the following:
image080[4]
Finally, let’s create an Exposure adjustment layer.
image081[4]
  • Exposure: +0.24
  • Offset: +0.0020
  • Gamma Correction: 1.04
image082[7]

Final Results

image004[4]